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Results for the blog tag adobe.

M is for Bone

It looks like Creative Suite CS5 has amended their zoom keystroke bungle they released with CS4. I wrote a post about it here. They changed the default keystroke of zoom to m (and renamed it Magnify) to make room for a third string tool like the Bone tool. Firstly, bone doesn’t even begin with z, so why would it make sense to transpose those? The keystroke for the Zoom tool is z in every Adobe program, so why was an exception made for Flash? I guess there was a public outcry or Adobe checked their user data and found that everyone changing it back to the way it should be.

M is for Zoom

Despite all the attention that was paid to the CS4 version of Flash, I keep coming across gaps in logic that baffle me. I think this is probably perpetrated by Macromedia legacy staff that are effectively suicide bombing themselves against the usability of the product. Actually, no, it’s probably not even that interesting. It’s just dumb.

So, my gripe is the Flash Zoom tool is now keystroke m by default. The z keystroke is of course now used for the Bind tool. Z is for Bind? M is for Zoom? What kind of alphabet soup are they cooking here? Bind is not even the primary tool in the IK tools. That means you need to click and hold in the toolbar even to see the Bind tool. It’s not worthy of z.

I know they renamed the Zoom tool to the Magnify tool, but that is a weak justification to a senseless change. Yes, you can change this easily in Flash > Keyboard Shortcuts… but that’s not the point. The less I have to change the shortcuts to what makes sense, the faster I can get to work.

Maybe soon I’ll have something nice to say about Flash CS4, because there are some really cool things and some really subtle improvements that are worth mentioning, but I got to get over some of this kind of dip-shittery that has wedged itself in to this version.